Closing out of alpha? Update
cavegame » Devlog
Hey again! It's been a little while since the last devlog. Mostly bugfixes have occured, as i'm getting ready to move into a beta stage of the game, where the development focus will switch to adding content.
- Added sticky bombs
- Changed bomb physics and mechanics around, should be more fun.
- Adjusted player handling
- Fixed some memory leaks with chunk loading
- Fixed some bugs with re-loading worlds
- Added some settings along with a settings menu
- Re-designed grass, with a new look, and a bit more responsive to surroundings.
- Item bugs fixed
- World-loading crashes fixed
- Modified some textures
More content and things to play with are in the works, stay tuned!
Get cavegame
cavegame
A procedural 2D game of digging and exploration.
Status | In development |
Author | jms |
Genre | Platformer |
Tags | 2D, Endless, Exploration, LÖVE, Pixel Art, Procedural Generation, psychedelic, Sandbox |
More posts
- Update 2.4.1 (we skipped a few?)Jan 08, 2020
- 2.1 Alpha update.Dec 03, 2019
- 0.10 UpdateSep 20, 2019
- 0.8a UpdateSep 12, 2019
- 0.8 UpdateSep 10, 2019
- 0.7b bugfixSep 09, 2019
- 0.7 Update - Biomes, Backgrounds.Sep 09, 2019
- Update 0.6 - World saving, bug fixes, blah blah blah.Sep 08, 2019
- 0.5 Update - Containers, UI, lighting, bugfixes.Sep 05, 2019
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