0.8a Update
cavegame » Devlog
Sup everyone. This is a bit of a small update.
- Fixed an issue with lighting thread maxing out a CPU core.
- Finalized a bunch of half-made content
- Drills added
- Anvil, Alchemy Lab, Mechanarium, and the Refinery
- Bunch of ores added
- Some more pickaxes
- Added recipes and textures for said things.
- Badguy AI and spawning tweaked.
I'll be taking a short break from coding for a few days. I'll be back soon, medical issues permitting.
Files
cavegame-0.8a-win64.zip 3.9 MB
Sep 12, 2019
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cavegame
A procedural 2D game of digging and exploration.
Status | In development |
Author | jms |
Genre | Platformer |
Tags | 2D, Endless, Exploration, LÖVE, Pixel Art, Procedural Generation, psychedelic, Sandbox |
More posts
- Update 2.4.1 (we skipped a few?)Jan 08, 2020
- 2.1 Alpha update.Dec 03, 2019
- Closing out of alpha? UpdateOct 03, 2019
- 0.10 UpdateSep 20, 2019
- 0.8 UpdateSep 10, 2019
- 0.7b bugfixSep 09, 2019
- 0.7 Update - Biomes, Backgrounds.Sep 09, 2019
- Update 0.6 - World saving, bug fixes, blah blah blah.Sep 08, 2019
- 0.5 Update - Containers, UI, lighting, bugfixes.Sep 05, 2019
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