Update 0.6 - World saving, bug fixes, blah blah blah.


Heyo! Time for another update. 

  • Worlds will now save and load between play sessions!
    • This is very experimental. Don't expect it to work with future versions at all.
    • Chests will save their contents, but the player will not keep their inventory. (Will be changed later)
  • Started work on a "gun" item. Feel free to test it yourselves
  • Added more ingots, and pickaxes. As well as the Atomic Drill.
    • Almost all pickaxes had their stats balanced out somewhat.
  • Underground is now much darker.
  • Some changes to water and lava.
    • Water is now much less laggy, but lava is still unbearable. Looking for solutions currently.
    • Water will now trample plants and some other tiles.
  • A few changes to how some placement checks are done
  • Hold right click in the crafting menu to repeatedly craft an item. No more needing to spam click.
  • Fixed some misc. crafting and inventory bugs.
  • Added sand
  • Added glass
  • Added bottles
  • Added crafting recipes for a few potions
  • Added scrolls, currently don't really do anything.
  • Press "p" to teleport to your mouse.

Go check out 0.6 and tell me what you think. Thanks for your support, everyone!

Files

cavegame-0.6-win64.zip 4 MB
Sep 08, 2019

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